003: Frank Lantz
This week Frank Lantz – game designer, director of NYU’s Game Center, founder of Area/Code Games and the soon to be launched Hello Planet – joins us to talk about the role of art for progress (or contra-progress!), the possibility space of limitation, metarationality, and a mysterious Zone-find of his own, which he actually possesses…
Learn more about everything referenced in this episode by clicking the links below:
2019 InterPlanetary Festival’s “Game Design Panel,” moderated by Frank
InterPlanetary Transmissions. Volume 2: Stardust, featuring an introduction to the Game Design panel by Frank
Claude Shannon’s “A Mathematical Theory of Communication.”
Caitlin’s favorite Jonathan Richman performance
Monday begins on Saturday by Arkady and Boris Strugatsky
Hard to Be a God also by the Strugatsky Brothers